Blender CSGO Rigger tool
Blender Addon for Auto Create Rigs for CSGO Models!
Wont work without
Blender Source Tool https://developer.valvesoftware.com/wiki/Blender_Source_Tools
Setup
- 1 Open Blender preferences/addons
- 2 Click install
- 3 select script
mp_csgo_rigging.zip
/open and activate it
How it works
- 1 Goto to in the viewport, on the right side of the panel, the
CSGO
category - 2 Set Player Folder your decompiled files
.smd
files-->> \models\player\custom_player\legacy\
- 3 Set Export folder
- 4 Click to
Start Rigging!
- -> the script creates a folder with the name of the character
- ->
SkeletalMesh_NameCharacter.fbx
- for import to Game Engine (Unreal Engine and other) - ->
rig_NameCharacter.blend
- this blender rig file
Export Animation
DONT RENAME ARMATURE OBJECT
-> root
<- only
- Select Armature Object
root
- Export/FBX -> toggle
selected only
andbake animation
Import to Game Engine
- Import this
SkeletalMesh
from Export Folder to Game Engine - Import to Game Engine as Animation Asset - Not new Skeletal Mesh
Main
- In future versions, it is planned to add the ability to use custom RIG and connections to the skeleton.
- And add Weapons and Pov rigs.
Warning
Character rig only for \models\player\custom_player\legacy\
MODELS! // old models not support this version!
This tool VERSION support ONLY FOR CHARACTERS!