evcoats / Bishops-RCJ-Soccer-SIM

Controllers for bots that competed in a 3-player soccer simulation tournament

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RCJ Soccer Simulator

This is the official repository of the RoboCupJunior Soccer Simulator. The simulator is based on Webots and this repository provides both the "automatic referee" (which implements the Soccer Simulated Rules) as well as a sample simulated team of robots with some basic strategy.

Learn more in the documentation.

How do I try this out?

Installation

  1. Install Python 3.7 (or higher) 64 bit from the official website (please make sure it is version 3.7 or higher for Windows, and 3.8 or higher if installing on MacOS or Linux). On Windows, please make sure your Python is referenced in Windows PATH by selecting the option "Add Python 3.x to PATH" during the installation. Check out this great installation guide if you need some help!

  2. Download Webots from their official website. Currently, version r2021a is stable with the Soccer Simulator. You can find detailed installation procedure on the official Webots Installation guide.

  3. Clone the rcj-soccer-sim repository to your computer by downloading the ZIP file from here or running

     git clone https://github.com/RoboCupJuniorTC/rcj-soccer-sim.git
    
  4. Finally, run Webots, go to Tools > Preferences > Python command and set it to python or python3 to point Webots to Python 3. Depending on your system, the reference to Python 3 can be via the command python or python3. More information on how to configure Webots to work with Python can be found here.

Running Soccer Sim

  1. Use Webots to open the downloaded soccer.wbt world located in the worlds directory (via File > Open World)

  2. Run/pause the simulation by clicking the corresponding buttons on the top-part of Webots window. Note that the controllers that are responsible for the various robots on the field can be found in the controllers/ directory.

Notes

A specific webots world can be executed directly from the command line as follows:

    webots --mode=run worlds/soccer.wbt

Which allows for at least some automation. Further info can be found in the docs.

The sample players as well as the "automatic referee" are implemented in Python, which should allow for easily updating the code to match the rules and avoid any compilation issues.

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Controllers for bots that competed in a 3-player soccer simulation tournament

License:Apache License 2.0


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