An UE4 project setting up Gameplay Ability System component.
It is actually following Introduction to Unreal Engine 4 Ability System course on Udemy, with few additions and differences (sprint ability, tweaks to cost and effects, etc.)
Not versioned in this repository to save place.
- Paragon Shinbi: https://www.unrealengine.com/marketplace/paragon-shinbi
- Infinity Blade Effects: https://www.unrealengine.com/marketplace/infinity-blade-effects
Here is the latest packaged version of this application for Windows:
All other downloads available on the Releases page.