Eugene Loza's repositories
FireMadness
Project moved to https://gitlab.com/EugeneLoza/FireMadness
decoherence
Project moved to https://gitlab.com/EugeneLoza/decoherence
Project-Helena
Project moved to https://gitlab.com/EugeneLoza/Project-Helena
modern-pascal-introduction
Quick Modern Object Pascal Introduction, for Programmers, in AsciiDoc
castle-editor-tutorial
Moved to https://gitlab.com/EugeneLoza/castle-editor-tutorial
point-and-click
Moved to https://gitlab.com/EugeneLoza/point-and-click
GrayGooLife
Project moved to https://gitlab.com/EugeneLoza/GrayGooLife
lacerti-plague
An OOP excercise in Unity 3D. Hopefully it'll end up as a Fly Grinder Lite RPG battle system, and very unlikely - as a roguelike RPG Lacerti Plague. Moved to https://gitlab.com/EugeneLoza/lacerti-plague-github
Metar-Sweeper
Metar Sweeper is a minesweeper game :) Moved to https://gitlab.com/EugeneLoza/Metar-Sweeper
ofx-reader
:money_with_wings: :moneybag: Read the OFX (Open Financial Exchange) and OFC (Open Financial Connectivity) file formats
troll-hunter
Trollhunter is a single-player roguelike game.
asciidoctor
:gem: A fast, open source text processor and publishing toolchain, written in Ruby, for converting AsciiDoc content to HTML 5, DocBook 5, and other formats.
asciidoctor-pdf
:page_with_curl: Asciidoctor PDF: A native PDF converter for AsciiDoc based on Asciidoctor and Prawn, written entirely in Ruby.
castle-engine
Castle Game Engine code and examples
CastleJoystickManager
Parsing SDL joystick database and using it in Castle Game Engine. Moved to https://gitlab.com/EugeneLoza/CastleJoystickManager
meandmyshadow
Fork of the puzzle game Me and My Shadow originally at SourceForge
opensourcegames
Technical infos of open source games.
Swift-Space-Battle
A game and an interesting way to learn analytical geometry
unity-gps-runtime-permissions-bug
[RESOLVED] A minimal testcase to reproduce possible bug in Android runtime permissions in Unity 3D
WordLearner
Project moved to https://gitlab.com/EugeneLoza/WordLearner