etscrivner / hyperborean

A Simple C++ game engine using SDL2 for graphics and Lua for scripting.

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Hyperborean

Simple C++ game engine using SDL2 for graphics and Lua for scripting.

Building

Linux/Unix/MacOS

Given that you have the standard C/C++ buildtools installed locally, you merely need to do:

make

You can then run the program using:

./build/hyperborean

Windows

You'll need a copy of MinGW installed with g++ >= 6.1.0. I recommend Nuwen MinGW. Once you've successfully done this you run the following command to build:

make.exe

Notice that this version of Hyperborean is dynamically linked, so you'll need to distribute all of the DLL files in .\build along with the executable.

About

A Simple C++ game engine using SDL2 for graphics and Lua for scripting.


Languages

Language:C 57.8%Language:C++ 20.3%Language:HTML 16.3%Language:Lua 2.5%Language:Objective-C 1.1%Language:CMake 0.5%Language:Python 0.4%Language:CSS 0.4%Language:JavaScript 0.3%Language:Makefile 0.2%Language:Mathematica 0.1%Language:Batchfile 0.1%Language:Shell 0.1%Language:Perl 0.1%Language:Roff 0.0%