etiennepinchon / webIK

An inverse kinematics for WebVR with support for 3️⃣ThreeJs and 🅰️A-Frame.

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[WIP/Not working]

WebIK - An inverse kinematics for WebVR with support for 3️⃣ThreeJs and 🅰️A-Frame.

WIP of an inverse kinematics for WebVR to create full body avatars.

The code still needs to be fully debugged and does not working correcty yet.

Want to make some changes to it?

Please do! Together we can bring full body avatars to the web!

Installation

First make sure you have Node installed.

On Mac OS X, it's recommended to use Homebrew to install Node + npm:

brew install node

To install the Node dependencies:

npm install

Local Development

To serve the site from a simple Node development server:

npm start

Then launch the site from your favourite browser:

http://localhost:3333/

License

Distributed under an MIT License.

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An inverse kinematics for WebVR with support for 3️⃣ThreeJs and 🅰️A-Frame.

License:MIT License


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