eryueri / vk-tut-reimp

vulkan-tut-reimplementation of mine using vulkan.hpp

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vk-tut-reimp

cpp code implementation of mine of this tutorial

structures, namings and some details are different because of personal habbits

not very good at cpp coding and English, learning slowly

the classes creation is mainly based on my own understanding of High level Vulkan application flow

for example

VulkanInstance for Engine initialization

RenderAssets for Asset initialization

VertexRenderer for Render Loop, acutally i just want to name it Renderer.cc, but VertexRenderer.cc is better in case of auto-completion, i'm very lazy :D

so it might be wrong or unproper

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vulkan-tut-reimplementation of mine using vulkan.hpp


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