Erlon Cabral's starred repositories
raylib-game-template
A small template to start your raylib game
raylib-flecs-starter-kit
Example of integrating Raylib, Flecs, cJSON, Chipmunk, TinyFileDialogs and Nuklear.
ubox_example
msx game development library ubox example
Fedora-40-Post-Install-Guide
Things to do after installing Fedora 40
msx-pixel-tools
Some tools to process MSX sprites and tilesets
z88dk-msx-template
Z88DK MSX build template with sample game
MSX-Templates-for-VisualStudio
MSX Application Templates for MS Visual Studio.
msx-PSGSoundDriver
PSG driver for MSX.
msx-pascal-project-template
Template build environment for MSX Turbo Pascal with MS Visual Code IDE integration
agon-bbc-basic
Official AGON QUARK Firmware: BASIC Interpreter
prc-tools-remix
prc-tools ported to modern Linux
homebrew-palm-os
Homebrew formulae for working with Palm OS devices
NS-Basic-for-Palm-OS
NS Basic/Palm was an implementation of BASIC for Palm OS devices. Development was done on Windows, creating apps which would execute using a Palm OS runtime.
zip-release
GitHub action that can be used to create release zip archive.
macdylibbundler
Utility to ease bundling libraries into executables for OSX
citybuilder
Source code for my SFML Citybuilder tutorial
ArtifactDeckCode
Reference code and documentation for Artifact deck codes
Lua-Class-System
Lua Class System (LCS) is a small library which offers a clean, minimalistic but powerful API for (Pseudo) Object Oriented programming style using Lua.