enitalp's starred repositories

gaussian-splatting

Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

Language:PythonLicense:NOASSERTIONStargazers:12815Issues:112Issues:838

NodeGraphProcessor

Node graph editor framework focused on data processing using Unity UIElements and C# 4.6

SPlisHSPlasH

SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.

Language:C++License:MITStargazers:1532Issues:69Issues:170

FlexASIO

A flexible universal ASIO driver that uses the PortAudio sound I/O library. Supports WASAPI (shared and exclusive), KS, DirectSound and MME.

Language:C++License:NOASSERTIONStargazers:1300Issues:44Issues:219

rlottie

A platform independent standalone library that plays Lottie Animation.

Language:C++License:NOASSERTIONStargazers:1107Issues:24Issues:142

Unity-WinForms

A Windows Forms port for Unity3d

Language:C#License:MITStargazers:510Issues:42Issues:52

vst.net

Virtual Studio Technology (VST) for .NET. Plugins and Host applications.

Language:C#License:LGPL-2.1Stargazers:419Issues:39Issues:48

airplayreceiver

Open source implementation of AirPlay 2 Mirroring / Audio protocol.

Language:C#License:MITStargazers:182Issues:10Issues:27

Path-planning

Path planning implemented with behavior trees

Language:C++License:MITStargazers:100Issues:1Issues:1
Language:C++License:Apache-2.0Stargazers:87Issues:11Issues:0

UnityDbgDraw

DbgDraw is an API that provides the ability to render various 2D and 3D shapes for visual debugging purposes.

Language:C#License:MITStargazers:83Issues:7Issues:5

Faster.Map

Collection of incredibly fast hashmaps

Language:C#License:MITStargazers:63Issues:7Issues:27

BehaviorTrees

A simple C# example of Behavior Trees + Editor.

Language:C#License:MITStargazers:59Issues:2Issues:0

unity-core-project

Core Framework for Unity

Language:C#License:MITStargazers:58Issues:7Issues:44

AudioVSTToolbox

The Audio VST Toolbox contains several subproject

minimal-efi

A bare-bones minimal executable application for efi on the x64 platform

efi

efi headers

Language:CLicense:MITStargazers:33Issues:4Issues:2

VstHost

VST3 Host in C#

Language:C#License:MITStargazers:11Issues:2Issues:0

ASIORecAndPlay

Simple program to route audio between ASIO devices

Language:C#License:GPL-3.0Stargazers:7Issues:5Issues:0

Unmake

Makefiles cause astounding frustration. Unmake aims to help you migrate to some less horrifying build system.

Language:C#License:GPL-2.0Stargazers:7Issues:4Issues:0

ProtoDAC

USB Audio DAC

Language:CLicense:AGPL-3.0Stargazers:5Issues:0Issues:0

SwissTable

C# port of Google's SwissTable hash map

Audio-7.1-Multi-Channel-Mixer-8

Audio 7.1 Multi Channel Mixer from 8 separate inputs to ASIO 8 channels output. Support All USB 5.1, 7.1 Sound card (cm6206)

Language:C#License:MITStargazers:4Issues:1Issues:0

AirSharp

C# AirPlay video console for streaming your movie from your PC to your AppleTV.

Language:C#Stargazers:4Issues:0Issues:0

xorg-x11-drv-ste

X.Org driver for ST-Ericsson Mali DDK

Language:ShellStargazers:2Issues:0Issues:0

GalaxyRenderer

A custom graphics/physics engine built from scratch. Uses OpenGL to render procedural 2D/3D primitive shapes and imported models, as well as texture them, light them, and even apply post-processing effects using custom shaders and render targets. Also has custom collision detection and resolution, using classical mechanics to simulate realistic physics behaviours for basic 2D shapes. WASD to move the camera, hold left-click to rotate the camera, T to begin using physics, arrow keys to move the big ball, E to change post-processing effect

Language:C++Stargazers:2Issues:1Issues:0

particles

Simple 2D particle effect engine.

Language:C++Stargazers:1Issues:0Issues:0

starfield

Classic 2D starfield effect

Language:C++License:MITStargazers:1Issues:0Issues:0

SFML-Elastic-Lines

A very simple 2D effect using SFML in C++

Language:C++Stargazers:1Issues:0Issues:0