EmilyJrxx's starred repositories

GDC23_PracticalMobileRendering

Demo for Practical High-Performance Rendering on Mobile Platforms (GDC 2023)

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reshade-shaders

A collection of post-processing shaders written for ReShade.

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sweetfx

Sweetfx 2.0 to Reshade 4 converter

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CachedShadowMaps

Cached Shadow Map Solution for Unity

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SamplerFeedbackStreaming

This sample uses D3D12 Sampler Feedback and DirectStorage as part of an asynchronous texture streaming solution.

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qUINT

Collection of general-purpose effects for the ReShade shader injector.

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ReShade_HDR_shaders

ReShade shaders focused on HDR analysis, (post) processing and (inverse) tone mapping.

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Substance-1

Substance Shaders for UE4 Mobile

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OpenColorIO

A color management framework for visual effects and animation.

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Custom-Middleware

This repository holds custom and commercial middleware packages

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UnrealEngineSkyAtmosphere

Unreal Engine Sky Atmosphere Rendering Technique

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precomputed_atmospheric_scattering

This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".

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bilateral-filter-contrast-reduction

Fast bilateral filter for contrast reduction.

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troika-three-text

Fork for testing layout

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BetterPortalsPlugin

Better portals plugin conversion, compipled out for 4.25 and 4.26

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GPU-Pro-7

Source code repository for the Book GPU Pro 7

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UnityCsReference

Unity C# reference source code.

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UnityVolumeRendering

Volume rendering, implemented in Unity3D. Want to support my project? Donate some money to Red Cross and send me a screenshot/message/issue, and I'll be greatly motivated! :) Any amount is welcome!

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TileableVolumeNoise

Collection of functions that can be used to generate tileable volume/3d noise. An exemple of volume noise functions that can be specifically used for clouds is also presented.

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Render-Books

游戏引擎开发资料汇总(https://www.zhihu.com/people/yangshuohao)

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NoodlesPlate

Offline Shader Editor with many cool features

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SRP-Demos

Demos for custom Unity Scriptable Render Pipeline.

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VoidAndCluster

Void and cluster algorithm to go with my blog post

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BlueNoise

Improved Blue Noise Generator

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MSAAFilter

MSAA and Temporal AA Sample

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