Emi Brown's repositories
LudumDare42-SpaceRunner
My submission for the LD 42 Jam
MaterialsVRApp
Using Unity 2019.4.26f1 (LTS) and GoogleXR Plugin
RoomVR
This is a virtual reality representation of Emma Donoghue's Room made for my Hero's Journey class' creative project. It uses Unity 2018.3.14f1 and GVR 1.2. Currently, it is an iOS app that runs on Google Cardboard. The user can change between the heights of Jack and Ma by pressing the button on the Cardboard (the equivalent of tapping the screen or clicking on a PC). Lighting can be changed by gazing at Skylight or Lamp’s shade for about 2 seconds. I chose to represent the objects in Room with simple shapes in order to more clearly show the amount of space that was available. Some smaller objects such as the foldable chairs, Plant, and Bunny are not in this scene, but may be added in the future.
AssetBundle-Testing
Testing Unity 2018.4 assetbundles
Barbs-Dungeon
GDS 405 project
ContainerTracker
A Minecraft plugin to track the contents (items and their positions) of container inventories.
Death-Simulator-VR
This is a project for my poetry class. It is my interpretation of the speaker's expereince in Emily Dickinson's "I heard a Fly buzz"
glitch-game
Final project for CS 498 GD
History-Simulation-Simulator
Submission for HackIllinois 2020
LudumDare43-WIP
See Ludum Dare Post
MaterialsVR
NCSA Project for iOS platforms to be used with Google Cardboard.
narrative-visualization
Narrative visualization project for CS 416
R-Statistics-Summer-2018
Stuff from the data science camp I was selected for and almost forgot to back up.
Robot-2018-KT
4096 2018 Kotlin Rewrite
TerrainGenerationStudy
Studying how to procedurally generate terrain using Sebastian Lague's procedural landmass generation tutorial series (https://www.youtube.com/playlist?list=PLFt_AvWsXl0eBW2EiBtl_sxmDtSgZBxB3). I had started following this series in mid-2019, but was not able to keep up with it. I am restarting the tutorial and putting all of my code here.
UE4-Infinite-Matrix-Game
A game made for my game development class
UE4-MP-LevelDesign
A project for my game development class