Submission for HackIllinois 2020.
This project is meant to be a simple game creator for educators. Specifically, it is targeted at history teachers who want to continue to run their simulations in the absence of a classroom. My favorite part of my high school history classes was when teachers would run simulations. We were all assigned characters and had to do research so that we could debate and vote on policies accurate to the time period. They were always a lot of fun and helped me learn a lot in a class where I usually struggled to remember things. However, these simulations are more difficult to conduct remotely and are less fun when you're not in the same room together, so I decided to make a virtual room with tools to help the teacher run the simulation more smoothly.
Download for Windows & Mac Here (I recommend getting the itch.io desktop app since it acts as a launcher)
- Unity v2020.1.0f1
- Mirror Networking v16.10.3
- Cinemachine
- TextMeshPro
- Medieval Tavern Pack for placeholder scene
- Sketch of Tun Tavern in the Revolutionary War for placeholder loading screen
- Blender v2.83
Last Updated: August 14, 2020
- Multiplayer support (hosting & joining servers)
- Lobby with character selection & ready checking
- Demo simulation scene + characters
- In-simuilation text chat and character information
Please see the CHANGELOG for more details
Just type "localhost" into the IP field!
Grab the local IP (IPv4) of the host computer and put that into the client's IP fields!
Check out this guide on port forwarding and use the port 7777! Then put your public IP address into the client's IP fields (you can find this by searching "What's my IP" on your browser).
- Cross platform (PC, Mobile, VR)
- Simulation creator for educators
- Choose 3D modeled area from a premade list as the setting your simulation
- Create characters by chosing from premade hairstyles and clothing
- Upload text files for character background information viewable by the students playing
- Select from a list of features (e.g. voting, points, notifications)
- Saving and loading simulations
- Muliplayer for students and teachers to share a virtual room
- In-simulation communication (text and / or voice)
- In-simulation instructor tools
- Pause all student movement
- Mute students
Note: this list will change over time