an exhillerating two-player asymmetric-information game facilitated by computer!
there isn't a good way to play this game yet, although the mechanics should all be complete.
the server prevents some forms of cheating, but itself is an omniscient party. Work is(n't) underway to design a trustless server.
- fix remaining TODO in source code
- WebTransport(?) stateless(?) server(?)
- web frontend with SVG(?) maps(?)
- editors/god mode
- cryptography to avoid cheating / privileged server
- computer player AI to play against
- match recording/replay
- scoring/lobby/matchmaking