Emanuele Manzione (emanzione)

emanzione

Geek Repo

Company:MHLab

Location:Italy

Home Page:http://mhlab.tech

Twitter:@MHLabSoftware

Github PK Tool:Github PK Tool

Emanuele Manzione's repositories

PATCH

The PATCH repository for issues tracking, wiki and shared material.

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SPELL

A framework for describing, composing and managing your game's spells and abilities.

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unity-rust

A demonstration of how to call Rust functions from C# and Unity

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MHLab.Utilities

A collection of general purpose utilities for C# and .NET

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Habitat

A game created for Indievault Game Jam 2016

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MHLab.AspNetCore.Enet

An extension that allows you to spin an Enet server in your ASP.NET Core application.

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MHLab.Benchmark

A library to measure and profile some metrics of your code (execution time, average execution time, garbage collections)

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MHLab.Pooling

A library to reuse objects and buffers.

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Advanced-Algorithms

100+ algorithms & data structures generically implemented in C#.

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MHLab.Network.TCP

A lightweight, barebone, asynchronous, managed TCP wrapper.

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MHLab.Plugins

A library to load and manage plugins in .NET applications. It also includes an hooks/filters system similar to the Wordpress' one.

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CropsKingdom

A RTS game for GameLoop's GL-RTS class!

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MHLab.Buffers

A library to manage writing/reading to/from a buffer, at the bit level. It is performance oriented, to optimize memory/bandwidth usage.

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REPORTS

The Unity plugin to create and send client-side reports for bugs, feedback, cheaters, etc

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HatchitNetwork

C++ Network API for use with Hatchit Game Engine

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mhlab.tech

My personal blog about multiplayer games programming

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minECS

Minimal hackable C# ECS

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NetworkComms.Net

NetworkComms.Net is a high performance cross-platform network library written in C#.

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Slay-the-Orc

A game made for GameLoop Jam #0

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udpkit

.NET/Mono/Unity Networking Library

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UnsafeCollections

A collection of collections for 'unsafe' C# code

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awesome-entity-component-system

:sunglasses: A curated list of Entity-Component-System (ECS) libraries and resources

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fps-netcode

Quake-style multiplayer FPS demo that integrates a number of modern netcode techniques for quality of gameplay.

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nats.net

The official C# Client for NATS

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