ellojess / World-Wanderer

exploring animations with unity

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World Wanderer

Table of Contents
  1. About The Project
  2. Getting Started
  3. Roadmap
  4. Contributing
  5. License
  6. Contact
  7. Acknowledgements

About The Project

World Wanderer is a sandbox game built in C#, Unity, and Unity 3D.

Explore the terraine, mess with crazy animations, and conquer obstacles!

Built With

Getting Started

To get a local copy up and running follow these simple example steps.

Prerequisites

  • Unity
  • Unity Hub

Installation

  1. Download or clone this repo

    $ git clone git@github.com:ellojess/World-Wanderer.git
  2. cd into the project folder and open it in your code editor of choice (use code . in terminal to open the game script in VS Code)

    $ cd World-Wanderer
    
    $ code . 
  3. To play the game in Unity, open the project in Unity Hub and click the play button!

    Use keys A, W, D, R to move around

Roadmap

See the open issues for a list of proposed features (and known issues).

Contributing

Contributions are what make the open source community such an amazing place to be learn, inspire, and create. Any contributions you make are greatly appreciated.

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request using this template

Possible Contributions

  • Add a new feature (accessibilities, etc.)
  • New UI elements (animations, dark-mode, etc)

License

Distributed under the MIT License. See LICENSE for more information.

Contact

Jessica Trinh - @ellojesss - jtjessicatrinh@gmail.com

Project Link: https://github.com/ellojess/World-Wanderer

Acknowledgements

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exploring animations with unity


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