Table of Contents
World Wanderer is a sandbox game built in C#, Unity, and Unity 3D.
Explore the terraine, mess with crazy animations, and conquer obstacles!
To get a local copy up and running follow these simple example steps.
- Unity
- Unity Hub
-
Download or clone this repo
$ git clone git@github.com:ellojess/World-Wanderer.git
-
cd
into the project folder and open it in your code editor of choice (usecode .
in terminal to open the game script in VS Code)$ cd World-Wanderer $ code .
-
To play the game in Unity, open the project in Unity Hub and click the play button!
Use keys A, W, D, R to move around
See the open issues for a list of proposed features (and known issues).
Contributions are what make the open source community such an amazing place to be learn, inspire, and create. Any contributions you make are greatly appreciated.
- Fork the Project
- Create your Feature Branch (
git checkout -b feature/AmazingFeature
) - Commit your Changes (
git commit -m 'Add some AmazingFeature'
) - Push to the Branch (
git push origin feature/AmazingFeature
) - Open a Pull Request using this template
- Add a new feature (accessibilities, etc.)
- New UI elements (animations, dark-mode, etc)
Distributed under the MIT License. See LICENSE
for more information.
Jessica Trinh - @ellojesss - jtjessicatrinh@gmail.com
Project Link: https://github.com/ellojess/World-Wanderer