Elisha Riedlinger's repositories
Silent-Hill-2-Enhancements
A project designed to enhance Silent Hill 2 (SH2) graphics and audio for the PC. It also includes scripts to build or modify SH2 audio files (SFX, BGM and Dialog).
DirectX-Wrappers
Wraps the main DirectX and Direct3D DLLs. It allows you to intercept calls to DirectX and Direct3D interface functions so that you can log API calls or you can add your own code into the game, such as enabling Anti-Aliasing or creating overlays in the game.
dinputto8
A dll module that is designed to improve compatibility in games using DirectInput 1-7 (dinput.dll) by converting all API calls to their equivalent DirectInput 8 (dinput8.dll) ones. This allows older games to be able to use newer tools and wrappers written for DirectInput 8.
BloodRayne-2-Patch
Fixes the BloodRayne 2 'BR2 FSAA Patch 1.666' patch on Windows 8.1 and Windows 10.
Castle-Adventure
A graphical remake of the 1984 Castle Adventure game initially created by Kevin Bales.
NeuEncrypt
NeuEncrypt is a lightweight tool that allows you to encrypt all files in a particular folder. It is useful for testing anti-ransomware solutions.
LoadWineD3D-ASI
An ASI file that loads the WineD3D dll's from the ASI 'scripts' folder. This way you can load different DirectX dll files (or no DirectX dll files) from the game's EXE folder.
diablo-ddrawwrapper
DirectDraw wrapper for the game Diablo 1
wiki-attachments
Used for attachments on github wiki.
CirclesTail
This screensaver made with VB.NET that features a dynamic circle and moving line, offering users a wide range of customizable options.
SH2EE-web-installer
Silent Hill 2: Enhanced Edition web installer
WidescreenFixesPack
Plugins to make or improve widescreen resolutions support in PC games, add more features and fix bugs.
dinput8wrapper
This is a DirectInput 8 (dinput8.dll) Wrapper, which internally uses Raw-Input instead of DirectInput
mgs2-v-s-fix
Homemade fix for the PC version of Metal Gear Solid 2
openal-soft
OpenAL Soft is a software implementation of the OpenAL 3D audio API.
SwiftShader
SwiftShader CPU-based implementation of the OpenGL ES and Direct3D 9 graphics APIs