Elisée Maurer's starred repositories
simple-peer
📡 Simple WebRTC video, voice, and data channels
three-mesh-bvh
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
cyclone-physics
The Physics engine that accompanies the book "Game Physics Engine Design"
box2d-wasm
Box2D physics engine compiled to WebAssembly. Supports TypeScript and ES modules.
three-ts-types
TS type library for the popular webgl library threejs
object-observer
Object Observer functionality of JavaScript objects/arrays via native Proxy
glsl-marching-cubes
WebGL Signed Distance Function Mesher
PhysicsEngine
Cute little physics engine.
webrtc-direct
Noia webrtc-direct implementation: use WebRTC rtcdatachannel in a server/client fashion.
Playground
Code Experiments
collision-gjk-epa
Fast collision detection and response for BabylonJS
webgl2-stencil-shadow-volumes
GPU based stencil shadow volumes without geometry shaders
Browser-GJK
An implementation of the GJK (Gilbert-Johson-Keerthi) collision detection algorithm in JavaScript. Only third party library is three.js and its WebGL detection script.