https://github.com/eglaubauf/egRedshiftTools
- Provides a Materialbuilder for PrincipledShader based on a Texture-Selection by the user
- creates a tree based on Filnames and works best with strings provided by Substance
- base_color or basecolor
- roughness
- normal
- metallic
- reflect
- height
- displace
- bump
- ao or ambient_occlusion
- The strings to look for can easily be changed at the bottom of the script
- A shelf is provided in the toolbar folder (put it to $HOUDINI_USER_PREF_DIR/toolbar)
Append egLib to Houdini Python path or add to 123.py or 456.py
import sys
sys.path.append("<PathToLib>\scripts")
- TriPlanar
- .rs-tex conversion
- User Checkboxes
- easier configurability
All of the scripts are free of charge for free use, commercial or non commercial whatsoever. But this script may break your workflow.