Ilya Efanov's repositories
4D-Humans
4DHumans: Reconstructing and Tracking Humans with Transformers
AI4Animation
Bringing Characters to Life with Computer Brains in Unity
bodypose3d
Real time 3D body pose estimation with Mediapipe
clmtrackr
Javascript library for precise tracking of facial features via Constrained Local Models
driver_leap
OpenVR Driver for Leap Motion
generatedTIR_tracking
Synthetic data generation for end-to-end TIR tracking (TIP2018)
github-slideshow
A robot powered training repository :robot:
librealsense
:camera: Cross-platform camera capture for Intel® RealSense™ F200, SR300 and R200
magic-mirror-demo
A :zap:Magic Mirror:zap: powered by a UWP Hosted Web App :rocket:
MagicMirror
MagicMirror²
make-sense
Free to use online tool for labelling photos. https://makesense.ai
MAXINE-AR-SDK
NVIDIA AR SDK - API headers and sample applications
MeshTransformer
Research code for CVPR 2021 paper "End-to-End Human Pose and Mesh Reconstruction with Transformers"
metrabs
Estimate absolute 3D human poses from RGB images.
Nancy
Lightweight, low-ceremony, framework for building HTTP based services on .Net and Mono
NVIDIA-BodyTracking
A full body tracking system using machine learning, an RTX GPU, and a camera
ProjectOxford-ClientSDK
The official home for the Microsoft Cognitive Services client SDK and samples
PSMoveService
A background service that communicates with the psmove and stores pose and button data.
segment-anything
The repository provides code for running inference with the SegmentAnything Model (SAM), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.
streamlit-example
Example Streamlit app that you can fork to test out share.streamlit.io
Text2LIVE
Official Pytorch Implementation for "Text2LIVE: Text-Driven Layered Image and Video Editing" (ECCV 2022 Oral)
UE5_NvidiaAnsel
An unreal engine 5 caputure plugin
UnityModules
Repository containing all Leap Motion asset packages
unrealcv
UnrealCV: Connecting Computer Vision to Unreal Engine
VerseProgrammingLanguage
Verse Programming Language - Functional logic language developed by Epic Games - all informations, official resources and snippets
Vive-Teleporter
A framework for Unity3D that automatically generates teleporter boundaries and facilitates the teleporter mechanic, similarly to Valve's "The Lab"