A revolutionary hand-tracking VR glove utilizing Hall Effect sensors to provide accurate finger positioning and force feedback for an immersive experience. This glove enables users to interact and control robots, virtual environments, and more.
- Introduction
- Features
- Installation
- Usage
- Files in the Repository
- Building the Glove
- Contributing
- License
- Acknowledgments
Dive deep into the fascinating world of VR with a glove that not only tracks hand movements but also provides force feedback, offering a next-level experience.
- Hall Effect Sensors: Accurate tracking of each finger joint.
- Active Force Feedback: Feel the virtual world with tangible feedback.
- VR Integration: Compatible with popular VR platforms like SteamVR.
- Robot Control: Use the glove to control real-world robots.
- Clone this repository using: git clone <repository_url>
- Navigate to the project directory and install required dependencies (if any).
- Follow the build guide to assemble your own glove.
Detailed usage instructions, including how to calibrate the glove, integrate it with VR platforms, and utilize its force feedback capabilities.
- Code: All necessary software to run the glove.
- 3D Models: Printable models for parts of the glove.
- Build Guide: Step-by-step instructions to assemble the glove.
- Materials: List of required materials and where to obtain them.
Follow the build guide located in this repository for detailed instructions on crafting your own Hall Effect VR glove.
We welcome contributions! Please see the CONTRIBUTING.md file for details on how to contribute.
This project is licensed under the MIT License. See the LICENSE.md file for details.
Special thanks to those who inspired this project, provided feedback, and contributed to its development.