dzirbel / sequence

sequence board game engine and players

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A simulation for the board game Sequence.

Written to learn and explore Rust and to experiment with simple strategies for non-human players. The game engine can be found in src/core and provides a complete runner of the game. Player implementations can be found in src/players; so far, only a simple heuristic-based player exists (which beats a purely random player about 92-8).

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sequence board game engine and players


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Language:Rust 100.0%