Various Experimental Poker Classes in Java (C) Copyright 2008-2010 Daniel W. Dyer This project contains some Java classes for modelling poker games and running poker-related experiments. It is very incomplete and not really useful for anything in particular. There are a couple of experiments included. One performs a Monte Carlo simulation of different Texas Hold'em starting hands to see which ones are strongest. The other uses the Watchmaker Framework (http://watchmaker.uncommons.org) to run an evolutionary algorithm to find cold decks (see http://www.benjoffe.com/holdem). Perhaps the most useful classes are the general purpose poker hand evaluators. These are reasonably efficient but there are faster implementations available elsewhere that will perform better subject to certain constraints. You are free to reuse some or all of this code subject to the terms of the GNU General Public Licence version 3.0 (http://www.gnu.org/licenses/gpl.html).