Tobias Wirth's starred repositories
nwn_content
Neverwinter Nights Content
nui_grass_override
NUI tool and persistence for grass overrides for Neverwinter Nights
BookLibConnect
A standalone Audible downloader and decrypter
AaxAudioConverter
Convert Audible aax files to mp3 and m4a/m4b
UnattendedWinstall
Personalized Unattended Answer Files that helps automatically debloat and customize Windows 10 & 11 during the installation process.
GenerateAnswerFile
A command-line tool and library to generate answer files (unattend.xml or autounattend.xml) for unattended Windows installation.
TemplePlus
ToEE hooks, extensions and fixes
WoWExportTools
Tool for exporting WoW assets to more portable formats
wow.export
📦 Export Toolkit for World of Warcraft
ARE_Tlkify
Effortlessly generate TLKs for your Neverwinter Nights server
steamworks
Nim bindings to steamworks, valve's steam sdk.
Microsoft-Activation-Scripts
A Windows and Office activator using HWID / Ohook / KMS38 / Online KMS activation methods, with a focus on open-source code and fewer antivirus detections.
nwn_content
Neverwinter Nights Content
EET
Baldur's Gate: Enhanced Edition Trilogy (EET) is a modification for Baldur's Gate II: Enhanced Edition that merges whole saga into one game and provides continuity between the events of Baldur's Gate, Tales of the Sword Coast, Shadows of Amn, Throne of Bhaal and Siege of Dragonspear expansion (also for both Black Pits adventures). The name of this this modification probably rings a bell to those who have been following IE modding scene, thanks to the classic mod that inspired this project, called Baldur's Gate Trilogy (BGT), developed by Bardez and Ascension64. While EET remains mostly faithful to the premise of the BGT, it shouldn't be considered a direct continuation of that project. In fact both mods share little to no common code and took different design decisions in many aspects.
LuaRT-Studio
Lua 5.4 IDE for Windows with debugger and script to executable compiler
nwserver-nwnx-template
For new nwnee nwnx projects