Dejan Trajkovic's starred repositories
hyperion-engine
3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
akari_render
High Performance CPU/GPU Physically Based Renderer in Rust
LinaEngine
Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.
LittleEngineVk
3D game engine using C++20 and Vulkan (WIP)
SirEngineThe3rd
A dx12/Vk game engine (kind of).
vulkan_renderer
A toy renderer written in C using Vulkan to perform real-time ray tracing research.
MethaneKit
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
NorthstarMods
Squirrel scripts used to recreate server-side gamelogic and add custom content to the game.
data_structures
my implementation of "data structures" using C++
VkPlayground
Vulkan - Exploring API - Point/Directional/Spot-lights, Normal mapping
NazaraEngine
Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.