Gino van den Bergen (dtecta)

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Gino van den Bergen's repositories

motion-toolkit

The Motion Toolkit is a collection of C++ class templates providing basic types for applications involving 3D geometry, kinematics and dynamics of systems composed of rigid bodies. The toolkit contains sample code for "Game Engine Gems 3" - Chapter 10. "Rotational Joint Limits in Quaternion Space".

Language:C++License:MITStargazers:95Issues:4Issues:3

solid3

SOLID - Software Library for Interference Detection

Language:CLicense:NOASSERTIONStargazers:93Issues:7Issues:1

sb6code

Source code for OpenGL SupeBible 6th Edition examples

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sb7code

Source code and supporting material for the 7th Edition of OpenGL SuperBible

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