Gino van den Bergen's repositories
motion-toolkit
The Motion Toolkit is a collection of C++ class templates providing basic types for applications involving 3D geometry, kinematics and dynamics of systems composed of rigid bodies. The toolkit contains sample code for "Game Engine Gems 3" - Chapter 10. "Rotational Joint Limits in Quaternion Space".
sb7code
Source code and supporting material for the 7th Edition of OpenGL SuperBible
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