Daniel Sjölie (dsjolie)

dsjolie

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Company:University of Gothenburg

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Daniel Sjölie's starred repositories

ACE

NVIDIA ACE samples, workflows, and resources

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gigax

LLM-powered NPCs running on your hardware

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quivr

Open-source RAG Framework for building GenAI Second Brains 🧠 Build productivity assistant (RAG) ⚡️🤖 Chat with your docs (PDF, CSV, ...) & apps using Langchain, GPT 3.5 / 4 turbo, Private, Anthropic, VertexAI, Ollama, LLMs, Groq that you can share with users ! Efficient retrieval augmented generation framework

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langchain

🦜🔗 Build context-aware reasoning applications

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chroma

the AI-native open-source embedding database

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openai-cookbook

Examples and guides for using the OpenAI API

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VerseProgrammingLanguage

Verse Programming Language - Functional logic language developed by Epic Games - all informations, official resources and snippets

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immersive-ngp

We present the first open-source VR NERF Unity package that brings high resolution, low-latency, 6-DOF NERF rendering to VR. This work is based on Nvidia's ground breaking instant-ngp technique.

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MixedReality-GraphicsTools-Unreal

Graphics tools and components for developing Mixed Reality applications in Unreal Engine.

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nerf

Code release for NeRF (Neural Radiance Fields)

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UEGitPlugin

Unreal Engine 5 Git LFS 2 Source Control Plugin (beta)

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MixedRealityToolkit-Unreal

The Mixed Reality Toolkit for Unreal provides a set of components and features to accelerate Mixed Reality app development with Unreal.

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c19

🦠🐘 COVID-19 data and statistics

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OpenSceneGraph

OpenSceneGraph git repository

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qiqqa-open-source

The open-sourced version of the award-winning Qiqqa research management tool for Windows

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HandTrackingPack-HapticFeedback

TangibleUI on Oculus Quest for any plain surface

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Azure-Kinect-Sensor-SDK

A cross platform (Linux and Windows) user mode SDK to read data from your Azure Kinect device.

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seurat

Seurat is a scene simplification technology designed to process very complex 3D scenes into a representation that renders efficiently on mobile 6DoF VR systems.

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billboard.js

📊 Re-usable, easy interface JavaScript chart library based on D3.js

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c3

:bar_chart: A D3-based reusable chart library

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nvd3

A reusable charting library written in d3.js

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mapjs

JavaScript Mind Map visualisation and management

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Boost_PCL_UnrealThirdPartyPlugin

A template for a Unreal Engine plugin including a C++ Third Party library (the Point Cloud Library)

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aphrodite

Framework-agnostic CSS-in-JS with support for server-side rendering, browser prefixing, and minimum CSS generation

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impress.js

THIS FORK IS CLOSED! All of this work + new development is now upstream at:

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AugmentedUnreality

Augmented reality for Unreal Engine 4

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UnrealEngineShaderPluginDemo

A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4

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openMVG

open Multiple View Geometry library. Basis for 3D computer vision and Structure from Motion.

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