dsh2wrt's starred repositories

mimalloc

mimalloc is a compact general purpose allocator with excellent performance.

Language:CLicense:MITStargazers:10511Issues:0Issues:0

SHADERed

Lightweight, cross-platform & full-featured shader IDE

Language:C++License:MITStargazers:4354Issues:0Issues:0

The-Forge

The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

Language:C++License:Apache-2.0Stargazers:4773Issues:0Issues:0

pathfinder

A fast, practical GPU rasterizer for fonts and vector graphics

Language:RustLicense:Apache-2.0Stargazers:3618Issues:0Issues:0

embree

Embree ray tracing kernels repository.

Language:C++License:Apache-2.0Stargazers:2374Issues:0Issues:0

raytracing.github.io

Main Web Site (Online Books)

Language:HTMLLicense:CC0-1.0Stargazers:8764Issues:0Issues:0

sparkle

:sparkler: A modern particle engine running on the GPU, using c++14 and OpenGL 4.4.

Language:C++License:MITStargazers:194Issues:0Issues:0

LevelEditor

The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game levels.

Language:C#License:Apache-2.0Stargazers:1320Issues:0Issues:0