dronelektron / entity-manager

Allows you to perform various actions with objects at the beginning of the round

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Entity manager

Allows you to perform various actions with objects at the beginning of the round:

  • Freeze
  • Delete

You can only apply actions to the following types of objects:

  • prop_physics
  • prop_physics_multiplayer

Supported Games

  • Day of Defeat: Source

Installation

  • Download latest release (compiled for SourceMod 1.11)
  • Extract "plugins" and "translations" folders to "addons/sourcemod" folder of your server

Console Variables

  • sm_entitymanager_auto_freezing - Freeze (1 - yes, 0 - no) objects at the beginning of the round [default: "1"]
  • sm_entitymanager_auto_deletion - Delete (1 - yes, 0 - no) objects at the beginning of the round [default: "1"]

Console Commands

  • sm_entitymanager_freeze - Freeze the entity you are looking at
  • sm_entitymanager_unfreeze - Unfreeze the entity you are looking at
  • sm_entitymanager_delete - Delete entity
  • sm_entitymanager_restore - Restore entity
  • sm_entitymanager_show_path <entity> - Show path to entity
  • sm_entitymanager_save - Save entities to file
  • sm_entitymanager_load - Load entities from file

About

Allows you to perform various actions with objects at the beginning of the round

License:GNU General Public License v3.0


Languages

Language:SourcePawn 91.5%Language:Pawn 8.2%Language:Shell 0.3%