Drago_18's repositories

pytorch-cpp

C++ Implementation of PyTorch Tutorial for Deep Learning Researchers

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BotW-ToonShader

A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph

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C3Plugins

Plugins of Construct 3

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frisky

Open Source GraphQL API for Online Shows

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Skill-Share-Crawler---DL

Download Videos Skill Share per ID or per Class

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Unity.Library.eppz.Geometry

2D Geometry for Unity. Suited for everyday polygon hassle. Polygon clipping, polygon winding direction, polygon area, polygon centroid, centroid of multiple polygons, line intersection, point-line distance, segment intersection, polygon-point containment, polygon triangulation, polygon Voronoi diagram, polygon offset, polygon outline, polygon buffer, polygon union, polygon substraction, polygon boolean operations, and more. It is a polygon fest.

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unitypackage-custom-hierarchy

Unity package to help having a clearer Hierarchy view, organizing everything in a “tree view” and including extra informations like Components Icons and groups/divisors.

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UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

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