Christopher Brown's repositories
ProcedureCastle
Procedural Metroidvania 2D platformer based on procedural 2D architecture instead of tiles
TORTILLA16
16 Threaded Real Time Microcontroller
13C
FBGD Finale
azah
Alpha Zero At Home
cfb-personal-site
personal website
earthengine-api-feedstock
A conda-smithy repository for earthengine-api.
fbc
FreeBASIC is a completely free, open-source, multi-platform BASIC compiler, with syntax similar to MS-QuickBASIC, that adds new features such as pointers, unsigned data types, inline assembly, object orientation, and many others.
glpractice
Graphics practice code demonstrating raytracing of a complex parametric solid
land15
The Game of Land
M64Convert
Conversion tool and UI for MIDI to .M64
mupen64plus-ui-console
Console (command-line) front-end user interface for Mupen64Plus v2.0 project
PC-Data-Gen
PC Data Generation application
PPMulReduce
Partial product reduction software for optimizing hardware multipliers
RegionsBuilder2
A part based level designer for Regions
Shape
Davis Cusatins you come down to dinner right this instant
spaceman
spaceman
StarEngine
StarEngine game API
SuperCash
SuperCash Physics code
TheLookingGlass
Something you know...
ZGPURasterModule
Back end module of GPU as part of reasearch project