Christopher Brown's repositories
ProcedureCastle
Procedural Metroidvania 2D platformer based on procedural 2D architecture instead of tiles
TORTILLA16
16 Threaded Real Time Microcontroller
cfb-personal-site
personal website
earthengine-api-feedstock
A conda-smithy repository for earthengine-api.
glpractice
Graphics practice code demonstrating raytracing of a complex parametric solid
M64Convert
Conversion tool and UI for MIDI to .M64
mupen64plus-ui-console
Console (command-line) front-end user interface for Mupen64Plus v2.0 project
PC-Data-Gen
PC Data Generation application
PPMulReduce
Partial product reduction software for optimizing hardware multipliers
RegionsBuilder2
A part based level designer for Regions
StarEngine
StarEngine game API
TheLookingGlass
Something you know...
ZGPURasterModule
Back end module of GPU as part of reasearch project