DotCam (dotcamdev)

dotcamdev

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Location:Vancouver, Canada

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UE4-OceanProject

DotCam's repositories

OceanProject

An Ocean Simulation project for Unreal Engine 4

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UniversalTimeManager

UE4 TimeManager c++ backend with BP interface controller and BP functionlibrary for accessing values

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VolumetricClouds

A Volume renderer that utilizes ray casting and ray marching through a 3D voxel grid to generate puffy clouds

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cashgenUE

Procedural Terrain Generator for UnrealEngine 4.10

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ComputeShaderDev

Proof of concept Compute Shader without using data packing in textures for input/output

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ImpostorBaker

UE4 Plugin for generating Impostors for static meshes

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ProceduralMeshes

Plugin with example procedural mesh actors and components

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SkyPluginDev

SkyPlugin development repo

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StreetMap

Import OpenStreetMap data into Unreal Engine 4

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UE4RuntimeMeshComponent

Unreal Engine 4 plugin component for rendering runtime generated content.

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UE4ShaderPluginDemo

A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4

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VaOcean

Ocean Surface Simulation Plugin for Unreal Engine 4

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VictoryPlugin

Rama's Victory BP Plugin

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