DotCam's repositories
OceanProject
An Ocean Simulation project for Unreal Engine 4
UniversalTimeManager
UE4 TimeManager c++ backend with BP interface controller and BP functionlibrary for accessing values
VolumetricClouds
A Volume renderer that utilizes ray casting and ray marching through a 3D voxel grid to generate puffy clouds
cashgenUE
Procedural Terrain Generator for UnrealEngine 4.10
ComputeShaderDev
Proof of concept Compute Shader without using data packing in textures for input/output
ImpostorBaker
UE4 Plugin for generating Impostors for static meshes
ProceduralMeshes
Plugin with example procedural mesh actors and components
SkyPluginDev
SkyPlugin development repo
StreetMap
Import OpenStreetMap data into Unreal Engine 4
UE4RuntimeMeshComponent
Unreal Engine 4 plugin component for rendering runtime generated content.
UE4ShaderPluginDemo
A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4
VaOcean
Ocean Surface Simulation Plugin for Unreal Engine 4
VictoryPlugin
Rama's Victory BP Plugin