dont_cry (dont-Cry)

dont-Cry

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dont_cry's repositories

Addressables-AssetManager

Pre-loading, Synchronicity, and Pooling for Unity Addressables

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Assemblies-Hotfix-Toolkit-Unity

Assemblies hotfix with unity addressable , for windows and android , both mono and IL2CPP scripting backend,IL2CPP hotfix powered by huatuo

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AutoLOD

Automatic LOD generation + scene optimization

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BDFramework.Core

Simple and powerful Unity3d game workflow! 简单、高效的商业级unity3d 工作流。(已被多个大厂借鉴使用)

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DotsPlanet

用Dots实现的星球

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ET

Unity3D Client And C# Server Framework

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ET-EUI

基于ET框架的UI模块

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hybridclr

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

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JEngine

JEngine是针对Unity开发者设计的开箱即用的框架,封装了强大的功能,小白也能快速上手,轻松制作可以热更新的游戏 | JEngine is a streamlined and easy-to-use framework designed for Unity Programmers which contains powerful features, beginners can start up quickly and making hot update-able games easily

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KEngine

A unity asset bundle framework with LGPL license

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MoBaDemo

用Unity做的一个类Moba游戏Demo

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pokerogue-android

把宝可梦肉鸽打包成可以安装的apk

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TEngine

TEngine

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UniHacker

Patch all versions of Unity3D and UnityHub for Windows, MacOS, Linux and Docker.

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Unity3DTraining

Unity的练习项目

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UnitySocketProtobuf3Demo

主要实现了用Unity对接了Leaf服务器。其次带了些小工具。

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