donnki's repositories

ddz_skynet

simple implemetation of doudizhu(斗地主), based on skynet

bttree

a simple, fast, extendable, visual-editing, visual-debuggable behaviour tree framework...

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FGFramework

Game Famework, based on cocos2dx-lua

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ScrapyImage

通用爬图工具

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banabala_wiki

my wiki pages

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UnityFGE

A unity framework, with the same architechture of FGE

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XlsConvertor

xls 2 json、xml、lua、sql、sqlite

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aoi

area of interest(AOI)

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behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network. Behaviors can be designed and debugged in the designer, exported and executed by the game. The designer can only run on the Windows platforms. The run time library is implemented with C++ and C#, and it supports all major platforms (Windows, Linux, Android, iOS, Unity etc.) and Unity. The C++ version is suitable for the client and server side.

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CYHotfix

unity hotfix tools and framework

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gyp

Automatically exported from code.google.com/p/gyp

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KSFramework

KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload

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LogicPhysics

LogicPhysics FixedPoint Math

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OpenRA

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

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skynet

A lightweight online game framework

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smarthosts

Smarthosts

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xLua

xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

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