Welcome to quic_game
, a Rust-based game project that utilizes the QUIC protocol for networking!
This project is a personal endeavor for learning and practicing Test-Driven Development (TDD).
- bevy:
0.11.3
- bevy_quinnet:
0.5.0
- serde:
1.0.190
The client application can be found here. It uses the bevy
game engine and the ClientPlugin
to establish a connection to the server.
The server application is located here. It also uses the bevy
game engine and the ServerPlugin
to listen for incoming client connections.
Shared resources and messages between the client and server can be found here.
Feel free to fork the repository, make changes, and submit pull requests. Let's make this game even more awesome!