David M. Lary's repositories

bevy-hex-sandbox

Example implementation of a 3d hexagon tile-based map editor using bevy

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bevy-hex-grid

Example of an infinite hex grid shader in bevy v0.11

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ffi-libav

Ruby FFI bindings and wrapper for Libav

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morrow

Ruby ECS-based MUD server

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bevy

A refreshingly simple data-driven game engine built in Rust

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bevy-website

The source files for the official Bevy website

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bevy_mod_raycast

Unofficial plugin for raycasting in Bevy

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egui

egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

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entt-chipmunk-example

Sample integration of EnTT + Chipmunk2D + ImGui + sokol

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flecs

A fast entity component system (ECS) for C & C++

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flecs-chipmunk2d

Multiple implementations integrating flecs with chipmunk2d

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ldtk-haxe-api

LDtk level editor Haxe API (available on HaxeLib)

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godot

Godot Engine – Multi-platform 2D and 3D game engine

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rustyline

Readline Implementation in Rust

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tracing

Application level tracing for Rust.

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