David M. Lary's repositories
bevy-hex-sandbox
Example implementation of a 3d hexagon tile-based map editor using bevy
bevy-hex-grid
Example of an infinite hex grid shader in bevy v0.11
bevy
A refreshingly simple data-driven game engine built in Rust
Language:RustApache-2.0000
bevy-website
The source files for the official Bevy website
Language:RustMIT000
bevy_mod_raycast
Unofficial plugin for raycasting in Bevy
Language:RustMIT000
egui
egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
Language:RustApache-2.0000
entt-chipmunk-example
Sample integration of EnTT + Chipmunk2D + ImGui + sokol
Language:C++BSD-3-Clause000
flecs
A fast entity component system (ECS) for C & C++
Language:CMIT000
flecs-chipmunk2d
Multiple implementations integrating flecs with chipmunk2d
ldtk-haxe-api
LDtk level editor Haxe API (available on HaxeLib)
Language:HaxeMIT000
godot
Godot Engine – Multi-platform 2D and 3D game engine
MIT000
rustyline
Readline Implementation in Rust
MIT000
tracing
Application level tracing for Rust.
MIT000