djkovrik / cyberpunk-mods

My Cyberpunk 2077 Mods

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flib's Cyberpunk 2077 Mods

My first redscript mod, prevents (or warns) you about disassembling and selling items marked as Iconic

My collection of quality-of-life UI improvements


Stuff I want to look in to

Mods

  • @Pseudodiego#0822 on Discord asked if I could look into pushing custom messages to the journal
  • Steal the AR driving directions from Panam's questline/street races and add them to regular driving nav
  • Extract fonts used in-game and generate a list of supported glyphs
  • Half the shit rfuzzo posted in #modding-ideas-requests

Redscript compiler additions:

  • Add support for hex literals
  • Add support for enum == enum conditional
  • Add struct support (more complex than just a class flag)
  • Add attribute for appending to methods instead of replacing them
  • Add support for casting array<ref<*>> to array<Variant> (if possible, might have to be script_ref<*>)
  • Add support for C-style for-loops (as syntactic sugar since that's how CDPR's compiler does them)
  • Add support for closures, or at least pseudo-anonymous inline functions (as syntatic sugar)

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My Cyberpunk 2077 Mods


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