dji-sdk / FFmpeg

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FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.


  • libavcodec provides implementation of a wider range of codecs.
  • libavformat implements streaming protocols, container formats and basic I/O access.
  • libavutil includes hashers, decompressors and miscellaneous utility functions.
  • libavfilter provides a mean to alter decoded Audio and Video through chain of filters.
  • libavdevice provides an abstraction to access capture and playback devices.
  • libswresample implements audio mixing and resampling routines.
  • libswscale implements color conversion and scaling routines.


  • ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
  • ffplay is a minimalistic multimedia player.
  • ffprobe is a simple analisys tool to inspect multimedia content.
  • Additional small tools such as aviocat, ismindex and qt-faststart.


The offline documentation is available in the doc/ directory.

The online documentation is available in the main website and in the wiki.


Coding examples are available in the doc/examples directory.


FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.

DJI Build Script

DJI SDK uses FFmpeg as a static library (.so file). Our compiling processing is explained as follow:


The set-up : MacBook Pro Mid 2015 15-inch, running VMware Fusion Professional Version 8.5.6 (5234762), with image of ubuntu ubuntu-16.04.2-desktop-amd64.iso

  • Edit the first line to match your NDK location.
  • Find where TOOLCHAINS_VERSION was declared in the file and change it to your version. At this moment, DJI is using 4.9.
  • Also change the PLATFORM_VERSION to the latest one that comes with your Android SDK. At this moment, DJI is using 21.
  • To build the .so file of FFmpeg for Android, execute


To build the .so file of FFmpeg for iOS, please execute


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