David Jewsbury's starred repositories
GeometricTools
A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.
spherical-harmonics
Spherical harmonics library
separable-sss
Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.
hlslparser
HLSL Parser and GLSL code generator
accidental-noise-library
Automatically exported from code.google.com/p/accidental-noise-library
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
ISPCTextureCompressor
ISPC Texture Compressor
pico-pixel-client-sdk
An SDK to export runtime images to Pico Pixel
RectangleBinPack
Source code for performing 2d rectangular bin packing.
squish-ccr
squish texture compression - now concurrently (AMP & DirectCompute)
GPURealTimeBC6H
Real-time BC6H compression on GPU
turbobadger
Small footprint UI library for hardware accelerated games & applications