dizzy2003's repositories
TextureWangBeta
Unity3D, node based procedural texture generator
Node_Editor_Framework
Node Editor framework for Unity3D
CosmosVGA
Custom Cosmos VGA Driver
crest-oceanrender
An advanced ocean system implemented in Unity3D
Deep-Land
Ascii Sidescroller with Procedural Generation
DSS
DeepSkyStacker
Facepunch.Steamworks
Another fucking c# Steamworks implementation
ge
A general-purpose 3D game engine with editor, built with .NET Core
GSServer
ASCOM Synta protocol driver for SkyWatcher and Orion telescope mounts
HoloShield
Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes.
MLAPI
A game networking framework built for the Unity Engine to abstract game networking concepts.
Net3dBool
This is a port of the java j3dbool library to C#
odin-serializer
Fast, robust, powerful and extendible .NET serializer built for Unity
SPH-Water-Simulation
Simple (unoptimized) 2D implementation of the 'Smoothed Particle Hydrodynamics' method for water simulation.