dixx's repositories
Die_Chroniken_eines_namenlosen_Spiels
We develop a game just for the sake of learning how to do it. Okay, maybe it's more developing a game engine and using a game as its integration test. We have no real goal besides the learning experience.
advanced-railscasts-syntax
A syntax theme with advanced highlighting techniques that are only available to Atom
brainfuck-interpreter
Implement a brainfuck interpreter in elixir.
cmake_test
These are my first steps with CMake.
gehirn
A small Markdown-driven Wiki
getCollisionPointWithScalesMesh_Test
code, mesh and texture of getCollisionPointWithScalesMesh_Test
language-cpp-irrlicht
An atom editor c++ grammar extension for some Irrlicht lib keywords (http://irrlicht.sourceforge.net)
nodemcu-core-stuff
Some handy tools for my first steps with NodeMCU(ESP8266)
nodemcu-rc
Remote Control using NodeMCU WiFi
nodemcu-rc-client
Client for the [Remote Control](https://github.com/dixx/nodemcu-rc) using NodeMCU WiFi
resonance-ui
Resonance-UI Atom theme
throwaway-camera-upgrade
I want to upgrade a disposable underwater camera using ESP8266