divn / wreckfestdocker

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What is Wreckfest?

Wreckfest is a racing video game developed by Bugbear Entertainment and published by THQ Nordic.
Wreckfest is described as the spiritual successor to the FlatOut series and a cross between FlatOut,
Destruction Derby and cult 1989 PC racer Street Rod.[1] A notable feature of the game engine is the
use of soft-body damage modelling, which enables location-based damage that affects the driving dynamics of vehicles in a realistic fashion.

Wreckfest

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How to use this image

Hosting a simple game server

Running on the host interface (recommended):

$ docker run -d --net=host -e SERVER_NAME="EXAMPLE_NAME" -e SERVER_PASSWORD="EXAMPLE_PASSWORD" --name=wreckfest-dedicated ghcr.io/divn/wreckfestdocker:master

If u dont set SERVER_NAME and SERVER_PASSWORDS they will be defaults "defaultservername" "defaultserverpassword"

It's also recommended using "--cpuset-cpus=" to limit the game server to a specific core & thread.
The container will automatically update the game on startup, so if there is a game update just restart the container.

Big thanks to https://github.com/CM2Walki for debian image with steamcmd

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