Dumitru Moloșnic (dimixar)

dimixar

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Location:Romania

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Dumitru Moloșnic's repositories

audio-controller-unity

Simple Sound Controller implementation in Unity.

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Unity3DPocketSphinx-plugin

This is a plugin for Unity3D that gives the possibility to run PocketSphinx engine through Unity3D Game Engine. More on PocketSphinx can be found here: https://github.com/cmusphinx/pocketsphinx

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unity3DPocketSphinx-android-lib

This is a library that uses CMU Sphinx speech recognition engine, that is used in Unity3D.

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vim-config

Here is my vim config, with C# support. Works with Unity3D also.

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Unity-Beat-Detection

Musical beat detection and audio spectrum analysis for use with the Unity game engine.

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EasyButtons

Add buttons to your inspector in Unity super easily with this simple attribute

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Match3Test

A simple Match 3 Test game using Unity's ECS in a Hybrid style.

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RemoteUnityDebuggerAttacher

A real Remote Unity Debugger Attacher

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essentia

C++ library for audio and music analysis, description and synthesis, including Python bindings

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JumpyPants-XNA

Source code for a game I made.

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PolyphonicPitchDetection

An attempt to implement Klapuri 2006 Multiple fundamental frequency estimation by summing harmonic amplitudes congress publication

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Rhythmify

A Rhythm Syncing Implementation for Unity

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Unite2017

Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017

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Unity-ShaderSketches

Self learning shader in Unity3D

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