diimdeep / island

Lightweight and low-level creative coding toolkits in C.

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island

island is a light-weight and low-level creative coding framework.

Getting Started

Clone the repository with git clone --recurse-submodules https://github.com/island-org/island.git in order to pull in the 3rdparty repos.

You can also pull in the 3rdparty repos after cloning the repository with git submodule update --init --recursive.

To generate solutions, you would need premake.

On Windows, you can use the included tools\windows\premake5.exe with premake5 vs2013.

On Ubuntu, tools/linux/premake gmake

sudo apt-get install build-essential libxmu-dev libxi-dev libgl-dev libosmesa-dev libxcursor-dev libxrandr-dev libxinerama-dev

On MacOS, tools/macos/premake xcode4

Examples

01-processing-tree

Port of a Processing sample to island with most codes kept same.

06-tilemap-editor

WIP intergration of stb_tilemap_editor.h and sketch2d.h, a 2d tilemap editor.

09-cuda-shadertoy

ShaderToy in CUDA language.

About

Lightweight and low-level creative coding toolkits in C.

License:MIT License


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Language:C 73.8%Language:Lua 15.6%Language:C++ 10.6%