Dietmar Suoch (didito)

didito

Geek Repo

Location:Santa Barbara, CA

Twitter:@dsuoch

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Dietmar Suoch's repositories

ptrace-tools

Automatically exported from code.google.com/p/ptrace-tools

microallocator

Automatically exported from code.google.com/p/microallocator

AOIT-Update

Adaptive Order Independant Transparency Sample

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ASSAO

Adaptive Screen Space Ambient Occlusion

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CMAA2

Conservative Morphological Anti-Aliasing 2.0

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D3d12info

Simple console tool to get all the information from DXGI and Direct3D 12 on current system

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godot

Godot Engine – Multi-platform 2D and 3D game engine

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godot-docs

Godot Engine official documentation

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ISPCTextureCompressor

ISPC Texture Compressor

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MaskedOcclusionCulling

Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.

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Multi-Adapter-Particles

Demonstration of Integrated + Discrete Multi-Adapter modified from Microsoft's D3D12nBodyGravity

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OcclusionCulling

Demonstrates a software (CPU) based approach to occllusion culling using multi-threading and SIMD instructions to improve performance.

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renderdoc

RenderDoc is a stand-alone graphics debugging tool.

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win32

Public mirror for win32-pr

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