MIGT, initial black screen removal and autosplitting for Elden Ring. For Elden Ring specific information, see https://github.com/FrankvdStam/SoulSplitter/wiki/Elden-Ring
You can find detailed installation instructions with screenshots here: https://github.com/FrankvdStam/SoulSplitter/wiki/Installation
Find me on discord, on the speedsouls server, or by user wasted#2747 if you have trouble setting this up or have any other questions.
Special thanks to B3, for writing the initial MIGT code injection for Elden Ring.
Thanks to Pav for the Elden Ring cheat engine table.
Thanks John, pretty much always willing to exhange some ideas about tech stuff
Yapped helped speed up mapping event flags to bosses and graces
Soulsmodding community: http://soulsmodding.wikidot.com/
Uses the excellent material design library by James Willock: https://materialdesigninxaml.net/
Contains code from Nordgaren's DS2(S)-meta tool, which can be found here:
https://github.com/Nordgaren/DS2S-META
https://github.com/Nordgaren/DS2-META
I use Clion and Resharper from jetbrains to develop SoulSplitter. They have been giving me a free opensource license to use all their products for non-comercial use for a couple years now. Totally awesome, thanks Jetbrains!