丁光坤 (dgk0218)

dgk0218

Geek Repo

Company:zd

Location:武汉

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丁光坤's repositories

My3DFactoryPublic

3D OSGEarthX OSG

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casioplot

Python module that allows to use the casioplot module in your computer.

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chromium

The official GitHub mirror of the Chromium source

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CRYENGINE

CRYENGINE is a powerful real-time game development platform created by Crytek.

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d3d12book

Sample code for the book "Introduction to 3D Game Programming with DirectX 12"

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DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

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FlexEngine

Cross-platform game engine with Vulkan backend

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GPU-Gems-Book-Source-Code

:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏

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GPU-Pro-Books-Source-Code

:cd: Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏

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GravityEngine

my dx12 playground

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i3s-spec

This repository hosts the specification for Scene Layers which are containers for arbitrarily large amounts of geographic data. The delivery and persistence model for Scene Layers, referred to as Indexed 3d Scene Layer (I3S) and Scene Layer Package (SLPK) respectively, are specified.

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MapGIS-Model-3D-Data-SDK

MapGIS-Model-3D-Data&SDK is a three-dimensional data exchange format and its development tools for multi-terminal applications defined by MapGIS. It meshes and organizes massive three-dimensional data. Moreover, it adopts streaming transmission mode to realize efficient analysis and rendering for multi-terminal integration.

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miniob

MiniOB is a compact database that assists developers in understanding the fundamental workings of a database.

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NeoAxisEngine

A versatile real-time platform for making 3D, 2D games and apps.

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NeoEditor

Neo Editor and game engine

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o3de

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

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ogre-next

Ogre 2.1 & 2.2 - scene-oriented, flexible 3D engine written in C++

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skylicht-engine

Skylicht Engine is C++ Game Engine based on Irrlicht 3D. We have upgraded to more features. Cross-Platform Framework (Android, IOS, UWP, HTML5)

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UE4VoxelTerrain

[WIP] Unreal Engine 4: Smooth voxel terrian example

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Virtual-Engine

A DirectX 12 Practice

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visit-deps

Dependencies for VisIt

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xatlas

Mesh parameterization / UV unwrapping library

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