Giters
dgcor
/
DGEngine
An implementation of the Diablo 1 game engine
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Stargazers:
248
Watchers:
29
Issues:
35
Forks:
30
dgcor/DGEngine Issues
Diablo 2 game files
Updated
2 years ago
Comments count
2
Steam Deck packaging request
Updated
2 years ago
Comments count
3
build error: Dun.cpp, error: storage class specifiers invalid in friend function
Closed
4 years ago
Comments count
2
Compilation warnings in release v0.3.6
Updated
3 years ago
Comments count
8
DGEngine Attachments
Updated
3 years ago
Comments count
8
building on linux
Updated
4 years ago
Comments count
11
Fix lighting
Closed
4 years ago
Comments count
3
Discord?
Updated
5 years ago
Comments count
24
unable to create character when using gamefilesd2
Closed
5 years ago
Comments count
21
Fix D2 tiles offsets and other D2 maps issues
Updated
5 years ago
Diablo 2 DT1 image decoder
Closed
5 years ago
Comments count
1
Diablo 2 COF animation drawing order
Closed
5 years ago
Comments count
9
Diablo 2 Font drawing
Updated
5 years ago
Blending Modes
Updated
5 years ago
Loading... message never fades
Closed
5 years ago
Comments count
1
Understanding Flare's level object's drawing offsets
Closed
5 years ago
Comments count
2
Implement maps
Closed
6 years ago
Comments count
10
Any updates?
Updated
6 years ago
Comments count
2
Compile error for v0.3.0
Closed
6 years ago
Comments count
1
How to Complile the project
Closed
6 years ago
Comments count
5
any demo or screenshot?
Closed
6 years ago
Comments count
2
Compilation error
Closed
6 years ago
Comments count
2
Mismatch of tile IDs when using FLARE resources
Closed
7 years ago
Comments count
3
Dungeon generation of Cathedral
Updated
7 years ago
Comments count
2
Crash when walking in town
Closed
7 years ago
Comments count
14
Game speed, character teleports rather than walking
Closed
7 years ago
Comments count
7
Quest log text marker pentragrams move when main menu is opened
Closed
7 years ago
Comments count
6
Crash when walking on dungeon level 1
Closed
7 years ago
Comments count
3
setColor and getColor deprecated in SFML version 2.4.0
Closed
8 years ago
Comments count
7
Original font sizes
Closed
7 years ago
Comments count
6
[Newbie question] How do you implement the GUI of the game?
Updated
8 years ago
Comments count
3
Warning: comparison between signed and unsigned integer expressions
Closed
8 years ago
Comments count
2
Normalize line endings
Closed
8 years ago
Comments count
5
Collision detection, it is possible to walk through the cathedral
Closed
8 years ago
Comments count
2
error: ‘fabsf’ was not declared in this scope
Closed
8 years ago
Comments count
2