An actual attempt at finally making a game...
Language:
- 🐍 Python / PyGame
- Move from room to room defeating monsters and finding loot
- Each room is randomly generated
- Chests, Loot, Resources, Currency etc
- Crafting, Equipment etc
- 3 Styles of classes (Mage, Warrior, Hunter)
- Leveling character and skills
- D&D Turn Based Combat (dice throwing based on skills)
- Each death => Respawn in town
- Town => Only safe area
- Town => Shops, vendors, storage etc
- Death => Lose experiance + maybe gold?
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3x3 Visibility tiles -
Basic movement -
Basic map generation