Chee's repositories
3d-tiles
Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:
AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
auto-unlocker
Unlocker for VMWare macOS
Auto-Vk-Toolkit
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
bunnyburrow-weread
微信读书ePub下载工具 Bunnyburrow Software Project(兔窝镇软件计划)
dnlib
Reads and writes .NET assemblies and modules
double-conversion
Efficient binary-decimal and decimal-binary conversion routines for IEEE doubles.
FidelityFX-FSR
FidelityFX Super Resolution
inside-rust-std-library
本书主要对RUST的标准库代码进行分析,并试图给出RUST标准库代码的分析脉络。This project try to give a venation of how reading the RUST standard library source code.
meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
msdf-atlas-gen
MSDF font atlas generator
naga
Universal shader translation in Rust
optix-rs
An oxidized wrapper around NVidia's OptiX raytracing library
Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
RectangleBinPack
Source code for performing 2d rectangular bin packing.
rs_pbrt
Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...
SpriteGlow
A sprite glow effect for Unity game engine
The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
thegibook
《全局光照技术:从离线到实时渲染》
ultraviolet
A wide linear algebra crate for games and graphics.
Vulkan-Samples
One stop solution for all Vulkan samples
websocket-sharp
A C# implementation of the WebSocket protocol client and server
websocketpp
C++ websocket client/server library